Each player will have access to a cell phone which will serves as the "Menu" for this game. Using the cellphone does not pause the game. The cellphone will have a limited battery life which cannot be recharged. Each time the player uses the cellphone will reduce the battery life accordingly.
Cellphone functions:
1) Flashlight - Provide extra light for the player to explore dark places
2) Receive calls- Get calls from other MC for story related things. May receive calls from ghosts if sanity meter drops as one of the effect (in proposal)
3) Dairy - Save for the game
4) Time - Tells the time since the game is time sensitive
5) Map - Provide a map of the school