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Each player will have access to a cell phone which will serves as the "Menu" for this game. Using the cellphone does not pause the game. The cellphone will have a limited battery life which cannot be recharged. Each time the player uses the cellphone will reduce the battery life accordingly.

Cellphone functions:

1) Flashlight - Provide extra light for the player to explore dark places

2) Receive calls- Get calls from other MC for story related things. May receive calls from ghosts if sanity meter drops as one of the effect (in proposal)

3) Dairy - Save for the game

4) Time - Tells the time since the game is time sensitive

5) Map - Provide a map of the school